10 December, 2023
08 December, 2023
Friendly Stunstick Deceptive Shock
The Long, Not So Awaited Third Year In A Row Failed Halloween UPDATE!
Noone really wanted to write this, so big thanks to ChatGPT for unwillingly participating
In this post-Halloween update, FS celebrates its 3 year (plus 2 months and a couple of days) anniversary with a slew of exhilarating enhancements.
Players can now tailor their loadouts seamlessly through the new loadout UI, while new skins, playermodels, and weapon animations allow you to further customize the look of your game. The addition of three """new""" maps: citadel, prison and trainstation, offer a couple more areas from the original game for you to stunstick in. A revamped menu ensures smoother navigation, and the groundbreaking lobby system introduces unparalleled organization for player matches. Stay informed with the new update notification system, annoy your opponents more effectively with the vocalizer feature, and exercise your democratic right by voting for your favorite map, or kicking whoever is getting on your nerves. Finally, relive epic moments and learn from experiences with the match replay feature.
This comprehensive update promises to elevate the gaming experience, marking a thrilling year of innovation and growth for the physics deathmatch game.
So, if you're tired of reading AI-generated meaningless adjectives, hop on the game because it's still a bit of fun. And if you're asking, the update name was decided like 3 years ago, so it indeed is of no relevance to the actual update.
CHANGELOG:
New Skins and Agents:
Customize your loadout with 10 different skins for each weapon and over 50 different playermodels.
New Weapon Animations:
Choose from 3 distinct animation sets for each weapon.
Loadout UI:
A new intuitive interface to change the things above.
New Maps:
Stunstick yourself and your foes in the three -not so new- new maps: Trainstation, Prison and Citadel.
Old Maps:
Keep stunsticking "yourself and your foes" in old maps that have been updated with HDR support, healing and changes in balancing.
Revamped Menu:
Gone is the old source-looking menu, replaced with a new Left 4 Dead 2 inspired layout.
Lobby System:
Somehow never before seen (we think) in source mods: the introduction of a lobby system in Friendly Stunstick.
Update Notification:
Stay updated with the new update notification feature, ensuring you are informed promptly about the latest enhancements and additions to the game.
Vocalizer:
In-game voice commands, aswell as a on kill and on death automatic response.
Voting System:
Democracy hits the battlefield with the introduction of a voting system, allowing players to have a say in the current map, kill and time limit and other crucial elements.
Match Replay:
Relive the glory, learn from mistakes or just get a better view of that clip.
Legs:
We also added legs, but they're really broken so don't use them. We did not break anyone's legs.
02 October, 2020
Friendly Stunstick - Media Update #1
With the release date coming up (less than 24 hours) we're working on finishing and polishing the mod. For now, new site is ready and lots of new screenshots are available!
We have way more screenshots available, so we recommend you to check out "Screenshots" tab!
28 September, 2020
We're not dead!
With the release date coming up we're working on getting the site ready, aswell as finishing and polishing some maps. Theres a second trailer coming up and lots of new screenshots accompanying it. Stay tuned!
14 September, 2020
Friendly Stunstick
Friendly Stunstick (FS) is a Physics Deathmatch mod for Half-Life 2: Deathmatch. Instead of using guns, use a stunstick and the gravity gun to launch physics props at players. The mod features original maps filled with small and large props and explosive barrels giving players different options to kill their enemies. You can send a shipping container flying, blow players up with explosive barrels or hit them with your overpowered stunstick and send their bodies flying.
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